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Eight-Ball

Sports

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8 plays Published Oct 4, 2026 Version 3

Eight-Ball: clear solids or stripes, call the eight and finish the rack. Real collisions, fouls, ball in hand; bot, practice and two-human local or online.

An original digital eight-ball game with all fifteen object balls, a cue ball, six pockets, collisions, cushions and rolling drag. North is assigned solids 1–7; South stripes 9–15. Clear your group before potting the eight in your announced pocket. Early, fouled or wrongly called eights lose. The eight on the break is spotted. This digital variant assigns groups before the break and calls only the eight; it does not claim tournament-rule parity.

Scratch, wrong first contact, missing contact and no cushion or pot after contact give the opponent ball in hand. Legal own pots retain the turn. Hint plans using only public ball positions; a separate Shoot action is always required. Solo has a geometry-planning bot. Ten-shot practice counts pots, targets and fouls. Local is exactly two humans taking turns.

Online is exactly two signed-in humans, with a 30-second shot clock and casual host-managed, unverified results. A 120-shot cap draws. Connection loss, backgrounding or a physics safety limit aborts without a result. No ranked anti-cheat, live reconnect or host migration. No spin or jump shots.

Native display-sized geometry keeps ball diameter in proportion to table size; tiny numbered art stays bounded. External keyboard/mouse/touch controls, English/Brazilian Portuguese help and original synthesized audio.

How to play

  • Blue: A/D aim, W/S power; press Space to shoot, H for a hint; F remains an alias
  • Solo/online: arrows also aim and adjust power
  • Coral local: arrows aim/power, Enter shoots, Right Shift plans; independent turn controls
  • Mouse: point on the table to aim; left-click shoots for the active turn
  • Touch/native: aim/power sliders, called-pocket selector, separate Hint and Shoot; canceled touch does not shoot
  • Ball in hand: Cue X/Y select a clear position; Hint never shoots automatically
  • Escape closes Help first and pauses/resumes solo/local; M mutes outside native controls

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